The Readings Archive
The Seismograph
Every reading the station has logged. Each video game carries its Magnitude on the 0.0–10.0 scale, paired with the felt-intensity band so the number always means something.
All Readings
6 original AAA video games, dissected and measured.
Tectonica
Mantle Foundry builds a city-management game on ground that refuses to hold still, and somehow the chaos reads as architecture rather than punishment.
8.6
/ 10.0
Region-Defining
[ Open the reading ]
Ravenous Static
Dead Channel Works wires an immersive sim into a dying VHS signal, and the result is the most physically unnerving release on the slate.
9.1
/ 10.0
Continental Shift
[ Open the reading ]
Sunder Vale
Riftwalk cracks a whole kingdom in half and lets you walk the wound — a sprawling action-RPG with more ambition than polish.
7.8
/ 10.0
Region-Defining
[ Open the reading ]
Mag-Lev Saints
Velocity Choir nails the sensation of speed and then keeps tripping over its own progression — a thrilling racer with a frustrating economy.
6.7
/ 10.0
Structural Event
[ Open the reading ]
The Hollowing
Underlight has a genuinely eerie idea and a co-op survival loop that cannot yet carry it — atmosphere rich, structure thin.
5.4
/ 10.0
Felt Locally
[ Open the reading ]
Paper Tigers
Brushfire turns imperial collapse into a turn-based system of bluff and brittleness — cerebral, distinctive, and a little airless.
7.2
/ 10.0
Structural Event
[ Open the reading ]
Reading the Magnitude
A Magnitude is a Richter-style reading from 0.0 to 10.0 — not a percentage. Every reading is paired with a felt-intensity band so the figure carries weight.
Background Noise below 4.0
Felt Locally 4.0 – 5.9
Structural Event 6.0 – 7.4
Region-Defining 7.5 – 8.9
Continental Shift 9.0 and above